Gaming
Blog
“ Level Up ”
Indie Interview: Jonathan Blow ('Braid')
Published Monday, Oct 19 2009, 06:00 BST | By Matthew Reynolds | Add comment

We chat to him about the inspirations behind the puzzle-platformer, some of the design decisions in its development, and hints of motion control in The Witness.
> Interview: Jonathan Blow (Braid)
Come back tomorrow as we talk to Dan Marshall of Zombie Cow, co-creator of point-and-click games Ben There, Dan That! and Time Gentlemen, Please!
What are your thoughts of the interview? Did you play Braid when it was released last year? Add a comment in the space below!
More: Jonathan Blow, Gaming
0 comments
Loading...




