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Indie Interview: Jenova Chen ('flOw', 'Flower')

Published Friday, Oct 23 2009, 06:00 BST | By Matthew Reynolds | 2 comments
For the final day of our week-long Indie Interview series, we chat to the creative director and co-founder of thatgamecompany Jenova Chen, developer of flOw and Flower. He describes how the reluctance of other studios to make truly mature games caused him to start his own, and how the concept of Flower arose from his travels between China and the US.

> Interview: Jenova Chen (fl0w, Flower)

Chen also provided us with a few paintings he made when he was coming up with the concept of Flower:











Thanks for joining us, and be sure to check out the other interviews in the series.

What are your thoughts on the interview? Have you played flOw or Flower? Add a comment in the space below!
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