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Indie Pick: 'Clover: A Curious Tale'
Published Thursday, Apr 15 2010, 15:40 BST | By Matthew Reynolds | Add comment

Originally released on the Xbox Live Indie Games service, this version comes with a host of tweaks and additions. You play as Sam, a teenager recently orphaned after a foreign attack on his homeland, and it's your job to gradually reveal the mysterious circumstances behind it. The parallels with 9/11 and the Iraq War are obvious but nonetheless tastefully done, and hidden newspapers around the landscape drop hints to the wider ramifications of the King's new laws as a result of the attack.

While many will relish the opportunity to play another game in the Dizzy mould, many of the drawbacks in that genre of puzzle-solving crop up here. A single button handles both investigation and item management, causing you to often drop an object by accident when you simply want to look at something. Furthermore, the fact that you can only carry a limited amount of items means there's some laborious juggling throughout, requiring you to often walk back and forth to fetch previously discarded collectables. Fast travel alleviates this slightly, but it's still a problem with certain areas, and it's a pain when you forget where you last left that bucket or bottle of cider.

> Click here to read our interview with Binary Tweed
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