
Now available for: N/A
Puggsy, a bright orange alien who crash landed on a raccoon-infested island, wasn't one of the most memorable platforming mascots from the 16-bit era. And unlike other platformers of its time, Puggsy was less concerned with speed and precision than with objects that would help you make your way through the adventure.

It made for unique but occasionally fiddly gameplay, especially when climbing ledges (using it to bounce from the arms and over) and across large distances, especially in a stack that would easily topple over.
It wasn't a pure puzzle platformer, though. Stages were vast and filled with hidden nooks and crannies, and of course, roaming enemies, which could be defeated with traditional head bounces or firing weapons and throwing objects. The island location was also a vast place to explore, and while it featured all the usual platforming tropes of sandy stages, forests and mechanical bases, the excellent art style and slightly dark tone provided a wonderfully adventurous feel.

While the Mega Drive and Amiga versions were similar in terms of visuals and content, the Mega-CD edition featured bonus FMV sequences, new bosses and an additional nine levels. A SNES version was also completed but never saw the light of day, with developer Traveller's Tales hoping one day to track it down and release it on the public domain.

Do you have many fond memories of Puggsy? Add a comment to the space below!







