Gaming
Capcom defends 'RE5' control system
Published Thursday, Feb 5 2009, 17:54 GMT | By Andrew Laughlin

Over 1.8 million gamers have downloaded the two-stage demo from Xbox Live since it was launched on January 26.
The taster, which was also made available to PS3 gamers on February 2, has been criticised for being very challenging but also for not offering a more fluid shooting system.
However, Capcom said on its official blog: "In every Resident Evil game, there are always consequences for your actions; combat, while an important part of the game, requires a steady hand and the correct timing.
"Have you ever tried walking [much less running] while shooting? If you have, you'll know how hard it is to hit a target while in motion."
It added: "This design reinforces the importance of playing co-op, as having a partner watching your back is crucial for success in the game."
The Japanese publisher has also announced that its net income for the nine months to December 31, 2008 dropped by 95% due to slackened demand and a stronger yen.
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