Gaming
Keeping It In The Family: Gangsters In Gaming
Published Sunday, May 17 2009, 06:00 BST | By Mark Langshaw

In recent years, gangsters have enjoyed phenomenal success in the gaming industry. From faithful film tie-ins like Scarface: The World is Yours to the global smash Grand Theft Auto IV, few gamers can resist the allure of virtual organised crime, but it took developers a long time to perfect the Mafioso formula.

Back in 1991, a company called American Laser Games figured it could make a quick buck by adding a gangster theme to its rail shooter template with Who Shot Johnny Rock?. Mobsters and light guns may sound like an offer you can’t refuse but this one was distractingly cringe-worthy.

Throughout the '90s, developers continued to explore the concept of organised crime in the shape of side-scrolling shooters, mystery games and platformers. In 1998 Eidos Interactive took a different approach, combining the strategy genre with prohibition-era America. The result was Gangsters: Organised Crime, an RTS that cast you as a Don in a fictional Chicago suburb.
Gameplay had the player contend with all of the headaches of a prohibition-era mob boss. From hiring lawyers to whacking rival Dons, Gangsters certainly had authenticity on its side but its reception was lukewarm at best. The game, and its follow-up Gangsters 2: Vendetta, received modest reviews in the press, many of which were quick to criticise the tedious menu interface.

GTA III paved the way for a massive influx of similar titles such as The Getaway, Saint’s Row and the excellent Mafia, as well as some of the better film-licensed titles since the turn of the century, notably EA's The Godfather II and Sierra’s Scarface: The World Is Yours. Legions of dedicated fans have followed the series since its inception, but unfortunately, so has intense controversy.

In 2008, a New York mob claimed to have drawn inspiration for the series after a crime spree comprising assault and the theft of a BMW. The franchise suffered another lambasting this year when a six-year-old boy, who claimed he had learned to drive from the games, took his family's car on a ten-mile trip before colliding with a utility pole.
The series has even earned an entry in the Guinness Book of World Records, with a hefty 4,000 articles written in criticism of it, encompassing accusations of glamorising violence, corrupting gamers, and inspiring real-life crimes - but they say all publicity is good publicity.

So what does the future hold for gangsters and gaming? No shortage of GTA clones, that’s for sure, but this may not be a bad thing. The series itself has gone from strength to strength, with its latest incarnations Grand Theft Auto IV and the DS-exclusive Chinatown Wars taking the series to lofty new heights. Meanwhile, its imitators Saint’s Row and Mafia have proved to be enjoyable alternatives.

A sequel to 2K’s Mafia: The City Of Lost Heaven was announced in 2007 and is expected to surface this year. Set in the fictitious Empire City in the 1940s and 50s, Mafia II will feature a completely open map, with no restrictions from start to finish.

Gamers' obsession with virtual organised crime is showing no signs of abating, and developers will no doubt keep churning out these titles. Current generation consoles have proved to be a gangster's paradise so far, but no doubt the controversy that has tailed the genre at every turn will continue to voice its opposition.
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