Gaming
Preview: 'Guitar Hero 5' & 'DJ Hero'
Published Friday, Jun 5 2009, 16:18 BST | By Matthew Reynolds

Guitar Hero is an unrelenting juggernaut that has no sign of slowing down. Not content with releasing Metallica and Smash Hits already this summer, Activision has gone ahead and confirmed three more titles with the Hero moniker for this year - Guitar Hero 5, DJ Hero and Band Hero - providing you with yet more reasons to collect more plastic junk for your living room. DS took a sneak peek at two of these games, which will undoubtedly rekindle your love for the pseudo-air guitar.
'Guitar Hero 5'

When hopping in, the existing note track shifts aside to make room for the new one, bringing up a menu allowing the player to choose their difficulty and chosen instrument, and then you get jamming within seconds. But what if someone already took up the lead guitar? No problem - you can double up on the same instrument. In fact, you can have up to four of the same; imagine a party with four solo artists jamming at the same time, or three drummers and a vocalist. Any combination is possible, and you can keep having players swap in and out once you’ve set up a playlist of songs to keep folks entertained for the evening.

As well as shifting the focus to making the game more accessible at any time, not only will all previous DLC be playable, but the entire set list of 85 tracks will be unlocked from the get-go; hits such asSex On FireBrianstorm by Arctic Monkeys will be instant favourites, as well as tracks from Jimmy Eat World, Rish, Bon Jovi, AFI, Iggy Pop, Rammstein and more. Naturally all previous instruments will be usable with the latest game, and a new kit will naturally be released alongside it too, with the guitar set to feature better features under the hood - a highly sensitive digital touchpad, more durable strum bar and more distinguishable buttons will aid higher level play.

'DJ Hero'

While trying to offer something for fans of R&B and dance, it’s interesting that DJ Hero's gameplay doesn’t stray far from its instrumental brethren, with music resting on three-note tracks instead of the usual five. The three notes - left being track one, right being track two and the middle assigned for samples - need to be pressed and held according to how the remix plays out. Not only do they have to be pressed in time, but the cross fader on the left side of the unit needs to be switched across as well. For example, if the first track is being played primarily, then the track will shift left, requiring the fader to be switched left and the note held down, and the same applies with the right.

A full spectrum of difficulty options will ease players into the new style of play, which will be handy with the vast appeal of songs available - remixes of the Black Eyed Peas, Gwen Stefani, Chuck Brown, David Bowie, Beck, Blondie, 50 Cent, Justice, Beastie Boys and more will be available, with 100 tracks across 80 remixes on offer. While top DJs will be drafted in to supply the remixes, and early demos showing some promising examples on show, whether they’ll have the same appeal as playing your favourite song unhindered remains to be seen. Additionally, there seems to be no way to introduce your own samples or mixing together songs yourself, meaning the DJ mantra of providing your own take on songs seems underused for now.

Guitar Hero 5 and DJ Hero will be available on 360, PS3 and Wii by the end of the year.
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