Gaming
Preview: 'Bakugan: Battle Brawlers'
Published Sunday, Jun 7 2009, 06:14 BST | By Matthew Reynolds

Marbles, Top Trumps, Pokémon. They all conquered the playground in their time - kids were battling and collecting at every chance they could get, hassling parents so they could keep up with their mates. Well, guess what - it’ll be happening all over again. Enter Bakugan, the latest assault on children’s attention, capturing the essence of previous toy fads and making its own. With an anime series and card game that made it the best selling US toy at the end of last year, and an identical multi-platform game on the way, it’s something that will undoubtedly dominate UK sales this year. But what exactly is it?

The tie-in game utilises all these elements and broadens the scope to make arenas more interesting. Instead of playing on a static table as with the standard card battles, in the game it takes place in themed fortresses and arenas from the anime cartoon, complete with bonuses accessed through pinball mechanics. After throwing the capsule, it can be controlled via the analog stick or Wii Remote to move it toward the card, or go off course through wind tunnels and bouncing off rocks to add elemental advantages to the capsule. Waggling the Remote (or blowing with the DS mic) will keep the capsule rolling, and there’s a risk-reward element of aiming for the best power-ups and avoiding falling off the edge of the stage.

Up to four players can play locally using the original collection of 200 cards and 36 Bakugan, allowing them to plan out and structure the ultimate deck without having the shell out the cash in the first place. Multiplayer also allows custom rules to be thrown in to the mix, ideal for those already creating their own game variants on the playground, and the ability to save custom decks will see tournament play seem like a viable option.

Bakugan: Battle Brawlers will touch down on all the major consoles, and in a generous and unusual move, be exactly the same across all of them - even the DS version will have the same video cutscenes - meaning that you get the same experience regardless of what version you have. Publisher Activision will also consider giving unique cards in the box or through pre-orders to strengthen the value of the sale. By capturing the essence of the card game and throwing in new ideas makes this seem like a genuine extension of the universe - one that kids will no doubt go nuts for when it’s released this Christmas. Well, at least you’re a little better prepared now, right?
Bakugan: Battle Brawlers will be released on Wii, DS, PS2, PS3, 360 by the end of the year.
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