Gaming
'Monster's Ball' writer pens 'Dante's Inferno'
Published Monday, Oct 12 2009, 12:23 BST | By Liam Martin

Rokos, who was nominated for an Academy Award for his work on Monster's Ball, spoke of the challenge facing him when adapting the epic poem for a video game.
"I really got into re-imagining Dante as a flawed hero with a dark past, and his determination to save the love of his life from a terrible fate. It was a truly unique experience to re-create one man’s hell, one circle at a time," he said.
Executive producer Jonathan Knight said that while the poem will form the basis of the plot, Rokos was drafted in to create more drama and conflict between Dante and Beatrice.
"Dante Alighieri’s masterpiece forms the foundation of the game’s plot, but Will’s take on the Dante/Beatrice story brought the necessary conflict and action that made the material really work dramatically," he said.
Dante's Inferno, which is due to be released in February next year, sees players assume the role of Dante as he battles his way through the nine circles of hell.
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