Gaming
'Epic Mickey' originally multiformat
Published Monday, Nov 2 2009, 09:06 GMT | By Liam Martin

According to the Official Nintendo Magazine, Spector said that the decision to make it a Wii exclusive meant that they could deliver the best possible game they could.
"The reality is that we started Wii development in 2008, but before that we were a PC, PS3, and 360 title.
"It's burned in my brain - [Disney Interactive boss] Graham Hopper pulled me into my office one day and said 'What does it take to deliver on the goals we have for this product? And I said, well, you need enough time and enough money to be competitive. And it'd be awfully nice if we could focus on one platform.
"At that time we were talking about a Wii port and I was begging people - no, we can't just port to the Wii, it's not going to work. It needs to be its own game. A lot of the design ideas just won't work on the Wii, we need to give the Wii its dues. Graham looked at me and said 'What do you think about a Wii exclusive?' And I went 'Holy cow - yeah!"
Epic Mickey sees players control Mickey Mouse as he attempts to restore harmony to a cartoon wasteland.
More: Warren Spector, Gaming
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