Speaking at the Game Developers Conference, Sony's Anton Mikhailov said that the device was optimised for use with the real-time strategy game after some "hackery".
"We're excited about genres that have been typically detached from console, like RTS," he said. "All those genres require precise pointer control. This is something we have now on the PS3.
"Actually I hooked up this device through some hackery to a PC to play a bunch of games. I actually played StarCraft... I could actually play, not just screw around but play."
He continued: "It's a testament to how robust this interface is for even the more hardcore game. It's so intuitive that some developers have hooked this up to Maya for modelling, and they actually prefer it over a mouse.
"You can have camera control in one hand and object control with another hand. You can do some really neat interface stuff."
StarCraft II is slated for release during the first half of 2010. Move is due in the autumn.