The developer, known for episodic versions of Monkey Island, Sam & Max and Wallace & Gromit, said that it will be adopting a different tone for the licence.
"In the case of Jurassic Park, we've wanted to kind of step out and do something that's cinematically much more serious than the kind of, you know, we feel like we're getting pigeonholed a little bit as a company that makes funny cartoon games about talking animals, whereas really what we think of ourselves as is a company that makes games about cinema," design director Dave Grossman told Joystiq.
"And so we want to explore some different territory. How is the gameplay supporting the tension of the scene, and what kind of tension is it? How is the game paced? And so you're going to find all of that stuff in the Jurassic Park series."
Grossman also suggested that the puzzles will be different, adding: "I don't want to have it be a game about hanging around and solving thinky puzzles at your own pace. It just doesn't seem like the right thing to do for that."
The studio announced an episodic series with the Back To The Future licence last week.