In an interview with VideoGamer, co-founder Greg Zeschuk said that the studio has learned from the experience, following the game's negative reception.
"Maybe it wasn't even a mistake as much as we took a guess, our guess was wrong, and we learned something in the process - that the fundamental tactile gameplay is actually the key thing on the platform," he said, concluding that "it was very worth doing".
When asked whether the firm will continue to support the iPhone, Zeschuk explained that BioWare is looking into developing apps that link into its games.
"We still poke around on it. At some level we're leaving the expertise on the iPhone to the folks who are experts," he added.
"We'll explore stuff. For us, it may be things that link into other games. It's the cross-platform nature of the potential platform, like an iPhone app able to somehow access one of the other games' universes, or something. That would be really cool."
Mass Effect Galaxy is available to download via the App Store.