Gaming
Bungie releases 'Halo Reach' statistics
Published Friday, Sep 24 2010, 13:12 BST | By Liam Martin

Other statistics released by the company show that gamers have spent nearly 6,000 man years playing Reach online, and that players have completed 20 million daily challenges, as well as 709,840 weekly challenges.
In that time, 165 billion credits have been earned and 2 million files have been uploaded to file shares.
It was recently claimed that Reach is the best-selling 360 exclusive ever, having made $200m in sales on one day.
However, according to CVG, Japanese Halo Reach sales are less than impressive. The game only shifted 44,413 copies this week, compared to the 2.5m copies of Pokemon Black/White sold.
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