Gaming
'L.A. Noire' has transformed adventure games, says Hideo Kojima
Published Wednesday, Jul 6 2011, 10:45 BST | By Matthew Reynolds | 2 comments

© Konami
The Metal Gear Solid creator said that MotionScan was "absolutely fantastic", but won't be using it in his next game.
"I'm very interested in [L.A. Noire], and I'm waiting for it to be released in Japanese," he told Edge. "I haven't played it yet but I was able to go to the studio where they were [performing the facial capture].
"The technology is absolutely fantastic. Nevertheless, for the next game I want to make, it isn't necessarily the technology I need, so I don't think it goes along with the next game I would like to create."
Kojima added that MotionScan will become "a huge element that from now on will change the direction of adventure games".
L.A. Noire developer Team Bondi has recently been surrounded in controversy, with reports of "harmful" working conditions for its staff and that Rockstar Games would not be publishing its next project.
Hideo Kojima recently suggested that one of his projects was cancelled, saying that something he spent preparing for a year "became meaningless".
> Read our Xbox 360 review of L.A. Noire
Watch a MotionScan video for L.A. Noire below:
2 comments
Loading...
Related Stories
Level Up
Out this week: Resistance: Burning SkiesWatch trailers for this week's biggest gaming releases.
Gaming Reviews
'Gravity Rush' review (Vita)Japan Studio delivers a unique action-adventure set against a stunning backdrop.
Gaming Features
Kickstarter: The future of games funding?We investigate the growing trend of 'crowd-source' funding for games projects.
Gaming Interviews
'Steel Battalion: Heavy Armor' interviewCapcom talks about how it brought its challenging mech series to Kinect.






