The fighting series is known for its destructible environments and the Team Ninja producer promised that the sequel will continue to evolve the feature.
Hayashi told Eurogamer: "We wanted to bring that into the modern gameplay and update that into modern action elements.
"Now you're able to focus on different areas of where you want to launch your opponent, and we have several different sorts of dynamic attractions in the stage so that players can enjoy that sort of aspect even more."
Hayashi added that it is Team Ninja's intent to offer a new fighting experience for players.
"There have been some great fighting games that have come out and the genre has really exploded in the years since Dead or Alive 4," he explained. "But when we were looking at those games, we felt there was something missing.
"They definitely looked great and they played well, but they were still the same sort of fighting game from ten years ago. When we were looking at what to do with Dead or Alive, we want to make sure it provides something else, something different and moves the genre forward."
Team Ninja recently developed spinoff title Dead or Alive Dimensions for the Nintendo 3DS.
Dead or Alive 5 is currently slated to be released on the Xbox 360 and PlayStation 3 next year.
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Watch the pre-alpha teaser trailer for Dead or Alive 5 below: