Gaming
'Uncharted 3' gunplay complaints addressed
Published Thursday, Nov 3 2011, 09:56 GMT | By Matthew Reynolds | Add comment

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Users on several forums have complained that the aiming speed and movement have become more difficult.
Community manager Arne Meyer has confirmed a number of changes since Uncharted 2, such as straight-firing bullets.
"In Uncharted 2 the bullets would leave the barrel at a pre-set deviation when you were aimed in. What this means is that the bullets would not fire straight out of the barrel all the time - they could come out at an angle," he said.
"Therefore, you could have a target clearly in the reticle and still miss it by a wide margin. This was frustrating, because it was difficult to tell why you were missing a target.
"In Uncharted 3 the bullets now fire straight out of the barrel 100% of the time. However, we have recoil - where the reticle moves/bounces as you fire. Therefore, it is easier to tell if you are missing or hitting a target. Now it is much more obvious when you are hitting or missing based on the reticle itself."
Aiming has become more sensitive in Uncharted 3 for a "more precise feel", while the enemies themselves will run faster than previously.
Finally, Arne has explained that AK rifles, which were too accurate in Uncharted 3, now only work properly in close range and with short bursts.
Uncharted 3 is available now on PlayStation 3.
> Read Digital Spy's five star review of Uncharted 3: Drake's Deception
> Uncharted 3: Drake's Deception title explained
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