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'BioShock Infinite' location is "all about fear"

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'Bioshock Infinite' screenshot
BioShock Infinite's floating city will play on gamers' fear of heights, Irrational Games has revealed.

Speaking to Digital Spy, Irrational Games creative director Ken Levine explained that the new location is "all about fear".

"Well, the new location is again all about fear, it's fear of heights, vertigo, and fear of falling down. It's just another fear that we can all relate to."

Levine also revealed that BioShock Infinite's verticality would be used as a gameplay device.

"We can also play around with that verticality, because there was no gameplay features using the undersea setting in BioShock 1.

"Even in BioShock 2 when it came, there was no combat or anything. So we really wanted to make sure that we made the most of the new setting and made it pay off. We really wanted to make you feel like you were in the sky and that was part of the gameplay."

BioShock Infinite will be released on Xbox 360, PlayStation 3 and PC sometime in 2012.

> BioShock Ken Levine on video game storytelling
> BioShock Infinite wins E3 Best of Show award
> Preview: BioShock Infinite

Watch BioShock Infinite's 15-minute gameplay demonstration below:

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