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'Trials Evolution' editor limits have yet to be explored, says Redlynx

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The limits of Trials Evolution's level editor are unknown, RedLynx has said.

The developer described the feature as a "beast", saying that it could create games in a number of different genres.

Trials Evolution

© Ubisoft

Trials Evolution

© Ubisoft



"It's really a beast. We don't know the limits yet," creative director Antti Ilvessuo told Digital Spy.

"Obviously, you cannot create something like a brand new MMORPG with spaceships or a real-time strategy game with one thousand units controlled by an AI… but if you like to make physics-based games, and from that make shooting games, driving games, puzzle games, arcade games, the upper limits have yet to be explored.

Ilvessuo added: "If you think about it, a first-person shooter is basically physics - the actors move around the world, and fire small projectiles at each other to intersect. [It's the same with top-down shooters, platformers, they have a fundamental style of mechanics that we can use."

Trials Evolution is available from Xbox Live Arcade from today (April 18) for 1200 Microsoft Points (£10.20 / $15).

> Read our hands-on preview with Trials Evolution
> Read our Trials Evolution interview with RedLynx


Watch the launch trailer for Trials Evolution below:


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