The PlayStation Network exclusive is described as a first-person painting game, which begins in a completely white space.
The game, which is being developed by indie team Giant Sparrow, sees players control Monroe, a boy chasing a swan that has stepped out of a painting.
Armed with a paintbrush, Monroe throws globs of paint at the environment to uncover a surreal, unfinished world.
Giant Sparrow's Ian Dallas said that the company's vision was to create a title that keeps players guessing.
"Our goal is to give players strange and beautiful experiences they've never had before. We want to give people genuine surprises and then keep on surprising them the whole game," he explained.
"The painting a white world stuff is actually just the first 15 minutes. After that, things get really weird."
Giant Sparrow's relationship with Sony is similar to that of Journey developer thatgamecompany. Sony provides the company with funding, office space and equipment in return for PlayStation Network exclusivity.
Journey was released to positive reviews earlier this year. It became the fastest-selling digital release on the European and North American PSN Store.