While it is not yet clear how the cloud gaming service - which was acquired by the electronics giant earlier this month - will be used, it could "impact" all of the company.
"Well, it depends how Sony decides to make use of the tech, but if nothing else, it just adds another cool capability for PlayStation gamers," Perry told Digital Spy at Develop.
"Again, it's too early for us to even begin to speculate how Sony will use it, because we haven't had that discussion, but there's going to be probably 50 brainstorming meetings.
"It's a big company with a lot of departments and a lot of people are going to want to talk about this, because it's an ecosystem that's… the company just doesn't do one thing, it's got a lot of component pieces. Blu-ray players, TVs, mobile phones - I think cloud gaming can impact all of it.
"It's going to be in a lot of meetings and a lot of discussion over the next few months."
It was added that a timescale for when cloud services might appear on platforms isn't yet "clear".
Gaikai is a cloud gaming service that provides instant on-demand gaming that can be streamed to multiple devices, including PCs and television sets, as well as platforms such as YouTube and Facebook.
Sony's purchase of Gaikai was thought to be in the final stages prior to this year's E3 Gaming Expo.
The only announcement made at the Expo involved Samsung and Gaikai, however, with plans being revealed to launch a cloud gaming service for connected television sets.
It is believed that Sony will offer full PlayStation backwards compatibility as part of its deal with Gaikai.
Watch Gaikai's presentation at Google I/O below: