Speaking with Japanese game magazine Famitsu, Dragon's Dogma creator Hideaki Itsuno expressed that he is already thinking of ideas for the sequel.
Itsuno said that the world in Dragon's Dogma was only about two thirds of the size he had originally planned, and that only 60 or 70% of his original ideas were implemented into the final game.
One of the ideas that didn't make the cut included the ability for players to create their own quests for their pawns. He also wanted the ability to run on top of an enemy's back and jumping to grab hold of enemies.
Capcom recently stated that it plans to make Dragon's Dogma into a "major franchise" after strong sales led it to become the best-selling new property launch in ten years in Japan.
> Dragon's Dogma' review (PS3): The fantasy genre is on fire
Watch the gameplay trailer for Dragon's Dogma below: