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Nintendo doubtful about cloud gaming, wants dedicated platforms

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Nintendo has said it is doubtful about cloud gaming's future, and insists that there is a future for dedicated consoles.

Speaking at an investors meeting, president Satoru Iwata said that there are "certain things that cloud gaming cannot achieve" due to latency.

Need for Speed: Most Wanted Wii U

© EA



"By the laws of physics, it always takes some time to transmit data, and given the current level of internet technology, there is bound to be some latency during the processes of a server receiving data, producing images instantly and sending them back," he said.

"There are many things that cloud gaming cannot do by design, but this fact has not been communicated well to the public, and I find it strange that many people claim that cloud gaming is the future."

Iwata then shifted the discussion onto dedicated consoles, discussing whether handhelds and home systems will be unified.

"Naturally, our stance is that dedicated gaming platforms will not die out and we are determined to create a future where they will not," he said.

"In terms of our platform integration, as I explained to you a short while ago, we are not saying that we are planning to integrate our platforms into one.

"What we are saying is that we would like to integrate software development methods, operating systems and built-in software and software assets for each platform so that we can use them across different machines.

Wii U tablet controller final

© Nintendo / NeoGAF

Nintendo 3DS XL


"This means that if we manage to integrate our platforms successfully, we may in fact be able to make more platforms."

Iwata concluded that battery-run devices and games consoles will become more powerful, but if Nintendo itself went in that direction, software would become complicated to the point "where cost recovery becomes a serious issue".

He added: "Therefore we feel that we are nearing a saturation point in terms of simply improving performance or enhancing graphics.

"What is far more important for the future of video games is whether we can make new propositions in other aspects and create games out of something that people never expected to see in the form of a game."

Sony acquired cloud gaming firm Gaikai for $380 million last year, suggesting that cloud services will be a core part of PlayStation's future.

Nintendo recently said it is not planning a Wii U price cut despite lowered sales.

The publisher recently announced a host of new Wii U games as part of a Nintendo Direct conference.

Highlights included two Legend of Zelda games, one a Wind Waker remake, and a new Mario Kart and 3D Super Mario in development.

Watch the Wii U Nintendo Direct conference in full below:

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